


The game is quite buggy, and I was subject to a large number of glitches ranging from invisible walls to being catapulted for no reason. This lead me on a wild goose chase multiple times looking for the next mission so I could move on with my current build. Unfortunately, you have to unlock a certain number of extras to proceed, and the map does not show you the requirements until you drive to the marker to start the mission. The earnings will be used to purchase new bikes, upgrades for said bikes, as well as weapons and items. As you progress through the story missions, new districts will open up, which will lead to side objectives that can be completed for money. This is the bulk of the game, which does tend to get boring fairly quickly, as the title is very reliant on grinding. You’ll spend your time driving from point A to point B, occasionally picking up packages, assassinating other riders, picking up on circuit races, and performing style challenges. These pesky officers of the law will also show up later in the game to add some additional mechanics to the often stale and repetitive game. Sadly, it’s not open for much exploration off the rip if you leave the area your current objectives are on, you’ll immediately gain the attention of the law enforcement in the area and they will try and likely succeed at making you eat the pavement. Like any open world game, the world is divided up into districts. The game is an open world racer in the vein of the most recent Forza Horizon games, but looks more like a GTA San Andreas clone, albeit one in The game is an open world racer in the vein of the most recent Forza Horizon games, but looks more like a GTA San Andreas clone, albeit one in which you can’t leave your motorcycle.
